<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>GitHub on Wouter Brunenberg</title><link>https://brunenberg.github.io/tags/github/</link><description>Recent content in GitHub on Wouter Brunenberg</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Mon, 13 Oct 2025 00:00:00 +0000</lastBuildDate><atom:link href="https://brunenberg.github.io/tags/github/index.xml" rel="self" type="application/rss+xml"/><item><title>Unity Game "Zorblex the Exploder"</title><link>https://brunenberg.github.io/projects/zorblex-the-exploder/</link><pubDate>Mon, 13 Oct 2025 00:00:00 +0000</pubDate><guid>https://brunenberg.github.io/projects/zorblex-the-exploder/</guid><description>&lt;p&gt;&lt;a href="https://cosmic-sandwich.itch.io/zorblex-the-exploder"&gt;Zorblex the Exploder on Itch.io!&lt;/a&gt;&lt;/p&gt;
&lt;iframe frameborder="0" data-itch-embed="https://itch.io/embed/3879245" src="https://itch.io/embed/3879245" width="552" height="167"&gt;
 &lt;a href="https://cosmic-sandwich.itch.io/zorblex-the-exploder"&gt;Zorblex the Exploder by Cosmic Sandwich&lt;/a&gt;
&lt;/iframe&gt;
&lt;h2 id="overview-"&gt;Overview 🗺️&lt;/h2&gt;
&lt;p&gt;In the first six weeks of the minor I did (&lt;a href="https://www.rotterdamuas.com/programmes/exchange/gamedesignanddevelopment/"&gt;Game Design and Development&lt;/a&gt;), the challenge was to create a 2D game in Unity in a team of around five people. The team consisted of two developers (including myself), two artists and one game designer. We agreed on making a game around the concept of rocket jumping, which is usually a concept utilized more often in 3D games like &lt;a href="https://www.igdb.com/games/quake"&gt;Quake&lt;/a&gt; and &lt;a href="https://www.igdb.com/games/team-fortress-2"&gt;Team Fortress 2&lt;/a&gt;. In the game, the goal is to finish levels with the least amount of bullets as possible.&lt;/p&gt;</description></item><item><title>Swimming Lesson Evaluation Tool</title><link>https://brunenberg.github.io/projects/swimming-evaluation-tool/</link><pubDate>Sun, 29 Jun 2025 00:00:00 +0000</pubDate><guid>https://brunenberg.github.io/projects/swimming-evaluation-tool/</guid><description>&lt;h2 id="overview-"&gt;Overview 🗺️&lt;/h2&gt;
&lt;p&gt;This was a group project for school that took place over the course of ~20 weeks, for which we had to create a solution that would fix several of their problems. The client was a swimming club that taught children to swim and get their swimming certificates. The instructors were using paper for keeping track of the swimmer&amp;rsquo;s progress, which proved to be a problem in an environment with a lot of water. Some of their other issues were that paper could get lost and it takes long to find the information they are looking for, parents/guardians had no way to see the progress of their kids and parents/guardians often didn&amp;rsquo;t speak Dutch, which made it hard to comminucate what the kids should work on.&lt;/p&gt;</description></item></channel></rss>